Figuring that I am the only one developing this software, I will post an update describing the accomplishments of every major revision.
- functionality to calculate an object’s shape based on it’s sprite
- action bug fix
This exciting new feature automatically stretch a specified number of vertices over the object’s sprite. Sounds simple, but a LOT of code went into it. This system is not perfect, but it’s getting on a good start. I’ll work to improve it in time.